Design & Technology

Curriculum Intent

Design and Technology is an inspiring, rigorous an d practical subject. Design and Technology encourages pupils to learn to think and intervene creatively to solve problems both as individuals and as members of a team. At The Priory Catholic Voluntary Academy, we encourage pupils to use their creativity and imagination, to design and make products that solve real and relevant
problems within a variety of contexts, considering their own and others’ needs, wants and values. We aim to, wherever possible, link work to other disciplines such as mathematics, science, computing and art. The pupils are also given opportunities to reflect upon and evaluate past and present design technology, its uses and its effectiveness and are encouraged to become
innovators and risk-takers.

At The Priory Voluntary Catholic Academy, in conjunction with the aims of the National Curriculum, our Design and Technology teaching offers opportunities for pupils to:

  • Develop the creative, technical and practical expertise needed to perform everyday tasks confidently and to participate successfully in an increasingly technological world;
  • Build and apply a repertoire of knowledge, understanding and skills in order to design and make high-quality prototypes and products for a wide range of users;
  • Critique, evaluate and test their ideas and products and the work of others;
  • Understand and apply the principles of nutrition and learn how to cook

Curriculum Implementation

Through a variety of creative and practical activities, we teach the knowledge, understanding and skills needed to engage in an iterative process of designing and making. When designing and making, the pupils are taught to:

Design

  • use research and develop design criteria to inform the design of innovative, functional, appealing products that are fit for purpose, aimed at particular individuals or groups
  • generate, develop, model and communicate their ideas through discussion, annotated sketches, cross-sectional diagrams, prototypes, pattern pieces and computer-aided design

Make

  • select from and use a wider range of tools and equipment to perform practical
    tasks (for example, cutting, shaping, joining and finishing) accurately
  • select from and use a wider range of materials and components, including construction materials, textiles and ingredients, according to their functional properties and aesthetic qualities

Evaluate

  • investigate and analyse a range of existing products
  • evaluate their ideas and products against their own design criteria and consider the views of others to improve their work
  • understand how key events and individuals in design and technology have helped shape the world

Technical Knowledge

  • apply their understanding of how to strengthen, stiffen and reinforce more complex structures
  • understand and use mechanical systems in their products
  • understand and use electrical systems in their products
  • apply their understanding of computing to program, monitor and control their products

Key skills and key knowledge for Design and Technology have been mapped across the school to ensure progression between year groups. This also ensures that there is a context for the pupils’ work in Design and Technology; that they learn about real life structures and the purpose of specific examples, as well as developing their skills throughout the programme of study. Design and technology lessons are also taught as a block so that pupils’ learning is focused throughout each unit of work.